<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>DREADFIELD Devlog - itch.io</title><link>https://aboriskin.itch.io/dreadfield</link><description>A roguelike minesweeper where the numbers tell you how strong the monsters are</description><item><guid>https://aboriskin.itch.io/dreadfield/devlog/1541934/dreadfield-is-out-minesweeper-but-the-numbers-bite-back</guid><title>DREADFIELD is out — Minesweeper, but the numbers bite back</title><link>https://aboriskin.itch.io/dreadfield/devlog/1541934/dreadfield-is-out-minesweeper-but-the-numbers-bite-back</link><pubDate>Tue, 02 Jun 2026 12:04:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I just released DREADFIELD , a small browser game that started from one question: what if Minesweeper numbers didn&#039;t count how many things were near you — but how dangerous they were? So that&#039;s the...</p>]]></description></item></channel></rss>